Josh has written for a number of licensed properties over the past twelve years, including Warhammer 40,000, Mack Bolan: Executioner, and Legend of the Five Rings. Below is a list of all his licensed work to date, arranged according to date of publication and format. If you’d like to learn more, click the links in the titles!



ARKHAM HORROR
Pulp action and fantasy adventure in 1920s Massachusetts, pitting brave investigators against a sweeping tide of occult activity aimed at resurrecting alien gods who will consume our world...
Novels
- Wrath of N’kai – Countess Alessandra Zorzi, international adventurer and thief, arrives in Arkham pursuing an ancient body freshly exhumed from a mound in Oklahoma, of curious provenance and peculiar characteristics. But before she can steal it, another party beats her to it. Now, caught between her mysterious client, the police, and a society of necrophagic connoisseurs, she finds herself on the trail of a resurrected mummy as well as the star-born terror gestating within it.
Short Stories
- “The Hounds Below” – An author visits a patient in Arkham Sanitarium, seeking answers to a gruesome mystery.
JOHNNY DOLLAR
The Man With the Action-Packed Expense Account!
Short Stories
- “The Soda City Matter” – Johnny Dollar investigates a case of murder by bear in the backwoods of South Carolina.
LEGEND OF THE FIVE RINGS
Warring samurai clans fight with swords and magic for the Emperor’s favor while protecting their borders from the demonic incursions of the Shadowlands...
Novels
- Poison River: A Daidoji Shin Mystery – Daidoji Shin, unrepentant wastrel with a taste for scandal and dice, coasts through his role as Crane Clan’s trade envoy in the City of the Rich Frog. But when a case of poisoned rice threatens the brittle peace between the competing clans, the Imperial Governor drags Shin from his indolence and orders him to find the culprit.
- Death’s Kiss: A Daidoji Shin Mystery – Daidoji Shin, former louche layabout turned amateur investigator, and his long-suffering bodyguard, Kasami, are called away from the comforts of the City of the Rich Frog and into Unicorn lands to investigate a seemingly open-and-shut case of murder. But it’s never that straightforward…
- Flower Path: A Daidoji Shin Mystery – Opening night at the Foxfire Theatre is set to be a huge success for Daidoji Shin, amateur detective turned theatre impresario. But even as the performance begins, the Three Flower Troupe’s new lead actress is found dead backstage – and everyone in the venue is a potential suspect. Shin has only till the curtain falls to find the killer…
Short Stories
- “Kasami and the Kitsuki Method” – Daidoji Shin has been somewhere he wasn’t supposed to be. And its up to his loyal bodyguard to find out where…
MACK BOLAN: EXECUTIONER
The classic vigilante action series…
Novels
- Executioner: Border Offensive (as Don Pendleton) – American smugglers intent on running terrorists across the Mexican border don’t realize that the extra man they’ve picked up en route is working undercover to stop them. Or that the man is Mack Bolan and he’s dedicated to preventing their treacherous human cargo from ever reaching the U.S.
- Executioner: Arctic Kill (as Don Pendleton) – Formed in the wake of World War I, a renegade secret society has never lost sight of its goal to eradicate the “lesser races” and restore a mythical paradise. This nightmare scenario becomes a terrifying possibility when the society discovers an ancient virus hidden in a Cold War-era military installation. Called in to avert the looming apocalypse, Mack Bolan must stop the white supremacists by any means necessary.
- Executioner: Murder Island (as Don Pendleton) – On an uncharted island in the Indian Ocean, a psychotic hunter stalks the most dangerous prey: man. His newest target is an international arms dealer, a criminal who was in CIA custody when his plane was shot down. Sent in to locate the missing prisoner, Mack Bolan finds himself caught in the same trap.
- Executioner: Final Assault (as Don Pendleton) – Not all publicity is good publicity. Especially when the fake hijacking of the world’s first self-sustaining vessel turns into the real deal. With the ship and its cargo being auctioned off to terrorists, Mack Bolan must rescue the hostages and destroy the vessel before it falls into even more dangerous hands.
NIGHTSCAPE
A literary pulp extravaganza featuring mummified telepaths, ancient machine gods, world-destroying artifacts, undead pirates, vodou elementals and dream-powered treasure ships…
Novellas
- The Divine Drowned (with David W. Edwards) – In exploring the underwater remnants of a lost Egyptian city, supernatural adventurer Nolin “Lancer” Quigg and his crew are blasted into an alternate dimension wracked by psychic war. Broken and scattered, the members of Integrand General struggle to reunite and return home. Complicating their mission: a prophecy that not only exposes the terrible secret of Lancer’s superhuman strength but signals the end of reality itself.
PHILEAS FOGG
Philip Jose Farmer’s The Other Log of Phileas Fogg was only the beginning!
Novellas
- Phileas Fogg and the War of Shadows – It is 1889 and Phileas Fogg has settled into a life of quiet sequestration in the rural idyll of his family estate with his wife and children. The millennia-old conflict which once threatened to consume him is over and done. Or so he thought. But when an old foe disrupts his peaceful retirement, seeking his aid against an enemy which threatens them both, Fogg finds himself once more thrown into the white-hot crucible of war.
- Phileas Fogg and the Heart of Osra – 1889. The war of shadows is over, but a new and more deadly conflict has begun in the Central European country of Ruritania. A conflict which threatens to consume the few remaining survivors of the millennia-old struggle between Eridaneans and Capelleans, including Phileas Fogg.
SMITE!
A free-to-play online MOBA (Multiplayer Online Battle Arena) and ARTS (action real-time strategy) game developed by Titan Forge Games and published by Hi-Rez Studios.
Short Stories
- “Battle for Olympus” (with Ian St. Martin) – There is new king in Olympus and his name is Olorun…
- “Odyssey: Underworld” – Persephone has a plan and the gods better pray that she doesn’t succeed…
- “Jade Corruption” – The consequences of Persephone’s actions lead to the rise of a new heroine…
- “Grim Omens” – Cthulhu has risen, and madness follows in his wake…
- “New Moon” – Tsukuyomi seeks to take advantage of Cthulhu’s rampage…
- “Odyssey: Reckoning” – Olorun and Ares lead the gods into battle against Cthulhu…
- “SMITE Friends” – Danzaburou makes his grand entrance…
- “Dawn of Babylon” – Cthulhu is defeated, but will Tiamat prove friend…or foe?
- “Talons of Tyranny” – Gilgamesh arrives to wage war on Tiamat, but whose side are the gods on?
- “Court of Midnight” – Tiamat’s ranks swell as Morgan Le Fay weaves her sorceries against Olympus…
- “Odyssey: Perilous Seas” – Zeus’ past sins come back to haunt him as Tiamat frees Charybdis…
- “Yulefest” – Gilgamesh and the gods attempt to stop Tiamat’s plan to remake the world…
- “Dharmic Era” – The end of all things…
- “Heavenly Light” – The Jade Emperor returns…
TURNIP28
It’s about turnips. And post apocalyptic warfare. But mostly turnips...
Short Stories
- “The Swelling Season” – Ilse was a humble harvester until the Sons of the Mandrake came to Grint...
- “Into the Mush” – Ilse and the Sons of the Mandrake stumble through the snow and into trouble…
WARHAMMER 40,000
The grim darkness of the far future, where mighty armies clash on countless war-torn worlds and Humanity stands alone, beset on all sides by the threats of the heretic, the mutant and the alien.
Audio Dramas
- Master of the Hunt – Kor’sarro Khan leads the White Scars on a hunt against the deadliest and most vicious foe they have ever faced: the daemon prince known as Doomrider.
- Fabius Bile: Repairer of Ruin – Lupercalia burns, the might of the Traitor Legions reducing the last redoubt of the Sons of Horus to rubble and through the ruins strides Apothecary Fabius of the Emperor’s Children…
- Lukas the Trickster: Art of Provocation – When orks amass on Polix Tertius, Lukas the Trickster decides to play a dangerous game. Risking the ire of the Wolf Lords, he turns his attentions to the planetary vox, and begins to broadcast…
Novels
- Shield of Baal: Deathstorm – The sons of Sanguinius land upon Phodia, commanded by First Captain Karlaen, the Shield of Baal. Their mission is to find and secure the planetary governor, whose blood may hold the key to curing the twin curses of the Chapter: the Red Thirst and the Black Rage.
- Fabius Bile: Primogenitor – Exiled into the depths of the Eye of Terror for his dark deeds, former Emperor’s Children Apothecary Fabius is drawn back to the Imperium in search of a secret that could be the key to saving his misbegotten life…
- Fabius Bile: Clonelord – Drawn back into the deadly machinations of his former Legion, Fabius Bile finds his destiny lies in a forgotten world on the Eastern Fringe… a world called Solemnace.
- Lukas the Trickster – When the drukhari come to raid Fenris itself, Lukas the Trickster takes to the battlefield to face a rival unlike any he has fought before…
- Space Marines Conquests: Apocalypse – The Word Bearers have come to despoil the Ecclesiarchy world of Almace – and it will take the Space Marines and the world’s secretive leaders working together to prevent an apocalypse…
- Fabius Bile: Manflayer – As his Homo Novus project comes to fruition, Fabius Bile faces a new threat – the dreaded haemonculi of the Thirteen Scars. Can he marshal his forces to protect his creations, or are the New Men doomed to death?
Novellas
- Damocles: Hunter’s Snare – Kor’sarro Khan leads the White Scars on a hunt for their most cunning prey yet – the Tau commander known as Shadowsun.
- Armageddon: Dante’s Canyon – The White Scars battle orks in fast-paced action on Armageddon, and the secrets of the Stormseers and their place in the Chapter are revealed.
- The Beast in the Trenches – An unpredictable commissar searches for an elusive foe on a battle-ravaged world.
Short Stories
- “Angels of Death: Cadre” – Manse Jah-Hlley of the Mentors Chapter is alone on a hostile world, his battle-brothers spread far and wide across the planet. But he is far from helpless…
- “Legion of the Damned: Remorseless” – As Skaranx the Gland-Hound stalks his prey, he encounters Space Marines the likes of which he has never seen before.
- “Sanctus Reach: The Fall of Hive Jensen” – As an ork horde descends on the hive world of Ghul Jensen, an inquisitor of the Ordo Xenos takes the opportunity to carry out the secret mission…
- “Shield of Baal: Shadow of the Leviathan” – Tigurius of the Ultramarines faces an alien horror on a dying world as Hive Fleet Leviathan sweeps across the galaxy.
- “Enyalius, in Memoriam” – Marakitedes of the World Eaters, fights on the hull of an Imperial starship, in order to honour his fallen brother, Enyalius, and send him to Khorne with a mighty host of skulls.
- “The Zheng Cipher” – The radiation-soaked Skitarii Vanguard deploy to a dying world. The locals think they’re to be rescued, but the cyborg soldiers know that there is no surviving the battle to come.
- “Fabius Bile: A Memory of Tharsis” – Fabius Bile finds himself in trouble when he seeks fresh resources for his vile experiments on a forge world.
- “Fabius Bile: The Howling Ship” – Fabius Bile launches a raid on one of the infamous Black Ships of the Adeptus Astra Telepathica.
- “Fabius Bile: Prodigal” – When Fabius Bile is attacked by daemons, he is surprised to be rescued by an old friend, one of his very first experiments. But does the prodigal’s return bode well or ill?
- “Lukas the Trickster: A Trick of the Light” – Lukas the Trickster descends into the ice caverns of Fenris and faces a beast of legend that may be a match for the Space Wolf: the dread doppelgangrel.
- “Fabius Bile: Light of a Crystal Sun” – Desperate to stop his body’s degeneration, Fabius Bile tries to use remnants of an aeldari seer to discover the secrets of life after death and immortality…
- “Lukas the Trickster: Breath of Morkai” – Lukas faces a cunning foe on an icy planet.
- “Blackstone Fortress: Shapes Pent in Hell” – UR-025 confronts a being like itself in the bowels of the Blackstone Fortress. But is it friend…or foe?
WARHAMMER AGE OF SIGMAR
An age of brutal warfare in the Mortal Realms…
Audio Dramas
- Hallowed Knights: Prisoner of the Black Sun – Explore the Realm of Death with the Hallowed Knights as they seek an audience with the Great Necromancer Nagash and gain a most unlikely ally…
- Hallowed Knights: Sands of Blood – The Hallowed Knights – and their vampire ally, Mannfred von Carstein – continue their quest to find the gates of the underworld and an audience with Nagash.
- Hallowed Knights: Lords of Helstone – Mannfred von Carstein leads his Stormcast allies into the ruins of Helstone…why does Lord-Celestant Tarsus feel a connection to the forsaken place?
- Hallowed Knights: Bridge of Seven Sorrows – Finally, the Hallowed Knights reach the underworlds of Shyish. On the Bridge of Seven Sorrows, Lord-Celestant Tarsus will meet his destiny.
- Hallowed Knights: The Denied – Knight-Questor Akastus must return an aelf corsair, Salekh, to Hammerhal Ghyra to face justice. But the servants of Sigmar aren’t the only ones looking to punish Salekh for his myriad crimes…
- Eight Lamentations: War-Claw – Gunmaster Owain Volkner and his companion Zana Mathos seek an ancient weapon – but so do their enemies, and in an isolated mountaintop outpost, battle is joined…
- Darkly Dreaming – A masked ball could prove to be the inroads poet and agitator Melinno Vaasa needs to get back into the high society of Thurn. But what awaits her when the party begins is beyond her wildest nightmares…
Games
- Battletome: Cities of Sigmar (as contributor) – The Cities of Sigmar are blazing strongholds of light and hope amidst the deadly wilds of the Mortal Realms – this is the ultimate resource for any Cities of Sigmar collector!
- Age of Sigmar: Soulbound (as contributor) – The first ever tabletop roleplaying game set in the Warhammer Age of Sigmar universe, one of the most exciting fantasy settings ever created.
Novels
- Legends of the Age of Sigmar: Skaven Pestilens – The Crawling City is under siege. The diseased hordes of the skaven Clans Pestilens seek the way to one of the Thirteen Great Plagues and this colossal worm holds the key – but to claim it, they must defeat the might of Sigmar’s Stormcast Eternals…
- Legends of the Age of Sigmar: Black Rift – A Stormhost of Sigmar’s celestial warriors run a gauntlet of enemies in an attempt to close a dangerous rift that could drown an entire realm in daemons.
- Realmgate Wars: Fury of Gork – Still in search of allies for their war against Chaos, the Stormcasts brave the Ghurlands, but someone else is there, a champion of Tzeentch seeking a mighty weapon. Only a dangerous mission into the Howling Labyrinth can stop the sorcerer before it’s too late.
- Nagash: The Undying King – In the Realm of Death, the Rictus clans face their most relentless enemy ever, and even the intervention of two of the Great Necromancer’s Mortarchs might not be enough to turn back the lumbering minions of the Plague God. Where is Nagash, the Undying King, when the people of Shyish need him most?
- Hallowed Knights: Plague Garden – During the greatest battles of the War for Life, the Stormcast Eternals suffered a great tragedy: the Hallowed Knights Lord-Castellant Grymn was lost to the Realm of Chaos. Now his fellow Steel Souls venture into the domain of Nurgle himself in search of their lost comrade…
- Eight Lamentations: Spear of Shadows – Eight mighty artefacts, crafted by the dark servants of Chaos, blight the Mortal Realms. The Ruinous Powers hunt them – and so do a group of heroes, chosen by Grungni for this dangerous and essential task.
- Soul Wars – Nagash is rising. As his legions march forth from Shyish to bring death to all the realms, the Anvils of the Heldenhammer stand firm in Glymmsforge, a city of Order in the heart of Nagash’s domain…
- Shadespire: The Mirrored City – Amidst the ruins of the once-great Mirrored City, cursed by Nagash himself, ex-freeguild soldier Seguin Rayner and his allies seek secrets – but even if they retrieve them, can they ever escape Shadespire?
- Hallowed Knights: Black Pyramid – As they spearhead an advance into the Realm of Death, the Hallowed Knights are beset by enemies – including the treacherous Mannfred von Carstein, who may hold the key to saving a long lost soul.
- Dark Harvest – A disgraced warrior-priest who prowls the Greywater Fastness is forced to confront his past when a message from an old friend sends him on a perilous quest. In an isolated village full of untrusting souls, his darkest secrets threaten to come to light.
Novellas
- Hallowed Knights: The Gates of Dawn – The Stormhosts’ grand crusade brings war to the Ghyrtract Fen, where Gardus of the Hallowed Knights strives to take back the Gates of Dawn.
- Hallowed Knights: War in the Hidden Vale – In Ghyran and the lands of Rotwater Blight, Lord-Castellant Grymn fights on, not only to avenge the death of Lord-Celestant Gardus but also to find the Hidden Vale of Alarielle, the Radiant Queen and ruler of the sylvaneth.
- Hallowed Knights: Hammerhal – Dark forces stir within the bowers of the mysterious Hexwood. A great warhost of Tzaangor beastkin, creatures devoted to Tzeentch, the Architect of Fate, defile the once-verdant lands of Ghyran. All that opposes them are the noble Stormcast Eternals of the Hallowed Knights.
Short Stories
- “Order of the Fly: The Last Gift” – Tzeentchian champion Ompallious Zeyros brings the fires of change to the forces of the Plague God as he seeks vengeance against an old nemesis.
- “Hallowed Knights: The Resolute” – Amidst the ruins of the reed-city of the Gramin, the tree-revenant Felyndael and his fellows battle to cleanse their land of the taint of Chaos.
- “Order of the Fly: The Outcast” – In the shadows of the Writhing Weald, the servants of the Plague God encounter a horror even they are not prepared for…
- “Eight Lamentations: Road of Blades” – Those who tread the Road of Blades do so seeking glory in the eyes of the Dark Gods, or so Ahazian Kel believes…
- “Eight Lamentations: Auction of Blood” – Sent to an illicit auction, a servant of the Soulblight Queen Neferata finds his simple mission may be more complicated – and deadly – than he imagined.
- “Hallowed Knights: A Dirge of Dust and Steel” – In the wilds of Shyish, the Hallowed Knights seek to reforge an ancient alliance between Azyr and a duardin clan…
- “Eight Lamentations: The Tainted Axe” – A wounded knight is tasked with a great mission: to retrieve a Chaos-tainted axe from the heart of the Writhing Weald.
- “Hallowed Knights: Ghosts of Demesnus” – Gardus of the Hallowed Knights embarks on a personal journey, seeking truths about the changes wrought to his mind and body.
- “Soul Wars: Threnody” – Nagash’s armies lay siege to Glymmsforge and only Lord-Castellant Pharus Thaum stands between the living and the dead.
- “Order of the Fly: Tourney of Fate” – Young knight Carkus Gryme seeks to save the Lady of Cankerwall from her daemonic captors in the Stalking Keep…
- “Soul Wars: Library of Forgotten Moments” – Balthas Arum encounters Mannfred Von Carstein at a library of the living and the dead in the aftermath of the siege of Glymmsforge…
- “A Darksome Place” – Beneath Greywater Fastness, something grows in the dark…
- “Warcry: The Iron Promise” – Vos Stalis and his Iron Golems traverse the Bloodwind Spoil in search of the reason why their duardin allies have stopped delivery arms and armour. But danger awaits.
WARHAMMER BLOOD BOWL
Fantasy football – Warhammer style…
Short Stories
- “Manglers Never Lose” – Tyrus Bundt, coach of the Middenplatz Manglers, finds his star player dead on the eve of the Doombowl finals. With no time to recruit a replacement, he can only think of one last, desperate option – find a necromancer!
- “Doc Morgrim’s Vow” – When the Middenplatz Manglers take a trip to the cold north, the stakes are more than just victory for Doc Morgrim – his very freedom is at stake.
WARHAMMER FANTASY BATTLES
Classic stories from the World-that-Was…
Novels
- Knight of the Blazing Sun – The young knight Hector Goetz is sent to a distant island to investigate the disappearance of a group of knights. Reunited with his comrades, he battles vicious pirates and bloodthirsty raiders, but from his increasingly disturbing nightmares Goetz realises that there is more to the place than meets the eye.
- Blood of Nagash: Neferata – A queen without a kingdom, Neferata sets her sights on a capital for her new empire – the stronghold of Silver Pinnacle. She calls her allies to battle – but can she truly trust them?
- Gotrek and Felix: Road of Skulls – When Gotrek and Felix race to the aid of the besieged dwarf city of Karak Kadrin, they are drawn into a war that threatens the entire Old World, and pitted against a foe who could be the one to fulfil an ancient prophecy.
- Blood of Nagash: Master of Death – W’soran’s hunt for power is interrupted by a civil war in Mourkain, the mountain nation ruled by his former ally, Ushoran. Now W’soran must battle old friends and new enemies alike.
- Gotrek and Felix: The Serpent Queen – In the sun-bleached deserts of what once the land of Nehekhara, Gotrek and Felix are captured by the undead Queen Khalida and forced to aid her against her enemies in a war that will take them into the heart of the Land of the Dead.
- End Times: Return of Nagash – As the forces of Chaos threaten to drown the world in madness, Mannfred von Carstein and Arkhan the Black put aside their difference and plot to resurrect their dark master: Nagash.
- End Times: Lord of the End Times – Archaon Everchosen marches on the city of Middenheim. The last heroes of men, elves and dwarfs gather to stop him, but to stand against the hordes of the Ruinous Powers, they must turn to darker allies…
Novellas
- Gotrek and Felix: Charnel Congress – Gotrek and Felix journey through the haunted marshes of Hel Fenn in search of an honourable death for the Slayer, but awaken an ancient evil long thought dead.
Short Stories
- “Knight of the Blazing Sun: The First Duty” – Young knight Hector Goetz encounters a horror unlike anything he has experienced in the dark heart of the forest.
- “Time of Legends: The Gods Demand” – For twenty-two days, the city of Hergig has stood strong against the beastman horde that has laid waste to Hochland. But now the gates have broken…
- “Knights of Manann: Dead Calm” – Erkhart Dubnitz of the Knights of Manann must battle the worst sort of pirate – a dead one – before Marienburg is plundered by the living dead.
- “Knights of Manann: Stromfel’s Teeth” – Erkhart Dubnitz of the Knights of Manann finds himself in a race against time to break a savage curse before Marienburg drowns in blood.
- “Gotrek and Felix: A Cask of Wynters” – Snorri Nosebiter joins a group of knights on an epic quest.
- “Knights of Manann: Lords of the Marsh” – Sent to secure warhorses for his order, Erkhart Dubnitz of the Knights of Manann finds himself dealing with angry Averlanders, plundering pirates and monstrous marsh-daemons…
- “Blood of Nagash: Master of Mourkain” – The vampire Ushoran embarks upon a quest to retrieve the Great Necromancer’s crown from Kadon, the deadly Master of Mourkain.
- “Gotrek and Felix: Blood Sport” – Gotrek and Felix visit a trading post where the locals use a captive hippogryph in vicious pit fights. The Slayer seizes a chance to find his doom and challenges the beast.
- “Gotrek and Felix: Berthold’s Beard” – When Gotrek and Felix agree to help an impoverished nobleman reclaim his birthright, they are thrown into a battle for survival against a creature from their darkest nightmares.
- “Knights of Manann: Dead Man’s Party” – A wealthy benefactor has pledged his entire fortune to the Knightly Order of Manann, but with assassins lurking at every corner, can Dubnitz keep him alive long enough to collect?
- “Zavant: The Problem of Three-Toll Bridge” – A student is dead after a reckless duel and his killer, young agitator Felix Jaeger, faces execution. Can Zavant Konniger get to the bottom of the affair?
- “Blood of Nagash: Fangs of the Asp” – Long ago, Queen Neferata of Lahmia fought and killed her rival, and friend, Khalida. But the past never stays buried…
- “Zavant: The Riddle of Scorpions” – Investigating a crime scene, the Great Sage Zavant Konniger must rescue his assistant Vido from a deadly trap before the Riddle of Scorpions claims the halfling’s life.
- “Blood of Nagash: Conqueror of Worms” – Vorag Bloodytooth, Strigoi vampire prince, moves upon Cripple Peak, intent upon uniting the ghoul tribes who labour under the shadow of Nagashizzar.
- “Blood of Nagash: Empire of Maggots” – Now undisputed ruler of the ghoul tribes of the Plain of Bones, Vorag Bloodytooth has enslaved greenskin tribes to build a fortress worthy of his stature.
- “Knights of Manann: Bernheimer’s Gun” – When an Imperial engineer flees to the free city of Marienburg, it falls to Erkhart Dubnitz and the Knights of Manann to protect the exile…
- “Gotrek and Felix: Marriage of Moment” – A drunken night coupled with Gotrek’s dwarfish lust for gold leads to him agreeing to a marriage – for Felix. With a halfling.
- “Blood of Nagash: Waking the Dragon” – Heinrich Kemmler seeks out the Knights of Blood Keep in order to make an alliance – but the knights have other ideas…
- “Zavant: How Vido Learned the Trick” – Zavant Konniger is missing and only Vido knows where he is – or so the hired assassin holding him at crossbow point insists…
WARHAMMER HORUS HERESY
After thousands of years of expansion and conquest, the human Imperium is at its height. Now is the beginning of the end…
Audio Dramas
- Blackshields: The False War – Former World Eater Endryd Haar and his warband face trials that drive them to the brink of destruction as they try to survive the Horus Heresy.
- Blackshields: The Red Fief – Endryd Haar leads his battered warband of renegade Blackshields into battle once more. Answering a distress call from an old friend, Haar seeks out the tithe-world of Duat, intent on plunder.
- Blackshields: The Broken Chain – Hounded by the Sons of Horus and betrayed by his second in command, Blackshield Endryd Haar must enact his riskiest gamble yet if he is to fulfil his oath to kill the traitor Warmaster Horus.
Novels
- Fulgrim: The Palatine Phoenix – Seeking a new challenge and a mighty triumph, Fulgrim – prideful primarch of the Emperor’s Children – sets out to conquer a world with just seven warriors by his side…
WARHAMMER NECROMUNDA
Brutal Gang Warfare in the 41st Millennium…
Audio Dramas
- Venators: Half-Horn – Three underhive fugitives shelter around a fire in the midst of a storm. They must be safe here, for the only one who could track them is Gor Half-horn. And he’s a myth, isn’t he?
Novels
- Kal Jerico: Sinner’s Bounty – With a Guilder armoury looted, and the culprit racing downhive in a mining hauler bristling with stolen weaponry, Kal Jerico chases the bounty… but with a prize like this, every other Venator worth the name will be after it too.
Short Stories
- “Death’s Head” – Goliath ganger Topek Greel seeks out an underhive legend, a killer with a terrifying record.
- “Bonegrinder” – Goliath ganger Topek Greel battles a savage denizen of the underhive.
- “Kal Jerico: Red Salvage” – Investigating the wreck of an ancient ship, Kal Jerico, Scabbs and Yolanda face deadly dangers and treachery.
WATCH DOGS: LEGION
Set in a darkly dystopian London just a few years from now, sinister forces attempting to control the nation are opposed by a secretive band of hackers and activists known as DedSec...
Novels
- Day Zero (with James Swallow) – Four lives are drawn into a murderous conspiracy that threatens to destroy Dedsec and plunge the city of London into chaos. Something very bad is going down in London town…
ZOMBICIDE
The zombie apocalypse is here – and you’re stuck right in the middle of it. With undead hordes on every side, the survivors must band together to fight back against the lurching, brain-hungry menace. Pick your weapons and get stuck in. It’s going to get messy…
Novels
- The Last Resort – The zombie apocalypse has driven humanity up into the Adirondacks. Enter Westlake, a hardened career criminal on the path of “the Villa”, a legendary mafia hideout where he can escape the devastation. When he’s ambushed by the undead, an old FBI “friend” and his squad of survivors rescue him… and then force him to reveal his secrets. Reluctantly, Westlake is saddled with an oddball team to navigate minefields, trip wires, and flesh-eating zombies at every turn to find their safe haven…
- All or Nothing – When former career criminal Westlake finds himself semi-zombified and shuffling towards Atlantic City, he freaks out. He’s supposed to be dead, after all. Kidnapped, he becomes part of a savage gladiator-styled show for the amusement of a heartless overlord. While trying to stay “alive” and resist the urge to gnaw human flesh, Westlake realizes that while the zombies are pretty bad, the worst thing in this apocalypse is definitely the people.